This commit is contained in:
MrKritio 2024-08-17 02:09:02 +02:00
parent 2fb380e9b4
commit 1267474d93

88
main.js
View File

@ -202,6 +202,7 @@ function handleConsoleOutput(line) {
const playerScores = {};
if (eventClientConnect(line, line, playerQueue)) return;
if (eventPlayer(line, line, currentPlayers, playerQueue)) return;
if (eventDisconnect(line, line, currentPlayers, playerQueue)) return;
if (eventKill(line, line, currentPlayers)) return;
if (eventSay(line, line, currentPlayers)) return;
@ -249,23 +250,6 @@ async function eventClientConnect(event, eventContent, playerQueue) {
return false;
}
// Check if the player already exists in the database
const playerExists = await checkIfPlayerExists(guid);
if (!playerExists) {
// Create a new player in the database
const newPlayer = {
guid: guid,
id: pid,
ip: null, // You might want to extract the IP from the eventContent if available
name: null, // Player name can be updated later
elo: 1000, // Default starting Elo rating
aliases: [] // Start with an empty list of aliases
};
await insertNewPlayer(newPlayer);
console.log(`New player added to the database: [GUID: ${guid}]`);
}
console.log(`Adding player to queue: [PID: ${pid}] [GUID: ${guid}]`);
playerQueue.push({ guid: guid, id: pid, ip: null, name: null });
@ -274,6 +258,61 @@ async function eventClientConnect(event, eventContent, playerQueue) {
return false;
}
async function eventPlayer(event, eventContent, currentPlayers, playerQueue) {
if (event.startsWith("Player")) {
try {
// Extract GUID, name, and IP from eventContent
const guid = eventContent.split("\\ja_guid\\", 1)[1].split("\\", 1)[0];
const name = eventContent.split("\\name\\", 1)[1].split("\\", 1)[0];
const ip = eventContent.split("\\ip\\", 1)[1].split("\\", 1)[0].split(":", 1)[0];
if (guid === "0") {
console.log(`Skipping player with invalid GUID: ${guid}`);
return false;
}
// Use GUID to load or create the player
const playerInfo = await loadPlayerByGuid(guid, name, ip, currentPlayers);
playerInfo.id = parseInt(event.split(" ")[1], 10); // Set session-specific ID
console.log(`Player event detected. Player ID: ${playerInfo.id}`);
return true;
} catch (error) {
console.log("Error processing player event:", error);
return false;
}
}
return false;
}
async function loadPlayerByGuid(guid, name, ip, currentPlayers) {
let player = currentPlayers.find(p => p.guid === guid);
if (!player) {
// Check if the player already exists in the database
const playerExists = await checkIfPlayerExists(guid);
if (playerExists) {
player = await getPlayerFromDatabase(guid);
console.log(`Loaded player from database: ${player.name} (GUID: ${guid})`);
} else {
// Create a new player in the database
player = new Player(null, ip, name, guid);
await insertNewPlayer(player);
console.log(`New player added to the database: ${name} (GUID: ${guid})`);
}
// Add to current players
currentPlayers.push(player);
} else {
console.log(`Player already in current session: ${name} (GUID: ${guid})`);
}
return player;
}
// Check if a player with the given GUID already exists in the database
async function checkIfPlayerExists(guid) {
const connection = await pool.getConnection();
@ -286,11 +325,24 @@ async function checkIfPlayerExists(guid) {
}
}
// Get player data from the database
async function getPlayerFromDatabase(guid) {
const connection = await pool.getConnection();
try {
const query = `SELECT * FROM players WHERE guid = ?`;
const [rows] = await connection.execute(query, [guid]);
const playerData = rows[0];
return new Player(null, playerData.ip, playerData.name, playerData.guid, playerData.elo);
} finally {
if (connection) connection.release();
}
}
// Insert a new player into the database
async function insertNewPlayer(player) {
const connection = await pool.getConnection();
try {
const aliasesStr = JSON.stringify(player.aliases);
const aliasesStr = JSON.stringify(player.aliases || []);
const insertQuery = `
INSERT INTO players (guid, name, ip, elo, aliases)
VALUES (?, ?, ?, ?, ?)